Learning Through Tinkering

As presented @ DevoxxUK

All the references I made in the presentation are in this post, as well as links to some code repositories to get you started! Slides Slides available as PDF Technical Content Game Engine (update/draw-loop) For the game engine I followed a blog from James Cho. It is an amazing step-by-step guide to build a game engine in Android. It’s quite easy to change that Android implementation into JavaFX! The tutorial is getting quite old but I had no problem following it and reaching my goal. [Read More]

Java improved its 'Hello World' experience

Smoother on-ramps with new Java Enhancement Proposals

No bootcamps are choosing Java. I was recently thinking about how we can get more people to program Java. While I think we still got work in many areas (more about that in future blog posts), I think the biggest influx of new Java developers could be found in bootcamps. While often overlooked when talking about “onboarding new people to our industry”, bootcamps are a great pathway to join our industry. [Read More]

Learning Through Tinkering

As presented @ jFokus

All the references I made in the presentation are in this post, as well as links to some code repositories to get you started! Slides Slides available as PDF Technical Content Game Engine (update/draw-loop) For the game engine I followed a blog from James Cho. It is an amazing step-by-step guide to build a game engine in Android. It’s quite easy to change that Android implementation into JavaFX! The tutorial is getting quite old but I had no problem following it and reaching my goal. [Read More]

Learning Through Tinkering

As presented @ fooConf

All the references I made in the presentation are in this post, as well as links to some code repositories to get you started! Slides Slides available as PDF Technical Content Game Engine (update/draw-loop) For the game engine I followed a blog from James Cho. It is an amazing step-by-step guide to build a game engine in Android. It’s quite easy to change that Android implementation into JavaFX! The tutorial is getting quite old but I had no problem following it and reaching my goal. [Read More]

Learning Through Tinkering

As presented @ JUVO webinar

All the references I made in the presentation are in this post, as well as links to some code repositories to get you started! Slides Slides available as PDF Technical Content Game Engine (update/draw-loop) For the game engine I followed a blog from James Cho. It is an amazing step-by-step guide to build a game engine in Android. It’s quite easy to change that Android implementation into JavaFX! The tutorial is getting quite old but I had no problem following it and reaching my goal. [Read More]

Strategy over Style

Learning style are a myth, strategies are the real deal

Recently, I was reading another “How to be a more productive developer”-post on Twitter. I read a lot of these, because I’m also constantly trying to improve myself, constantly looking for new nuggets of information. What bothered me about this one specifically, was the mention of “knowing your learning style improves your learning”. While seemingly common knowledge… learning styles are a myth and might be hurting you. Let me explain. [Read More]

Learning Through Tinkering

As presented @ BrabantJUG

All the references I made in the presentation are in this post, as well as links to some code repositories to get you started! Slides Slides available as PDF Video Technical Content Game Engine (update/draw-loop) For the game engine I followed a blog from James Cho. It is an amazing step-by-step guide to build a game engine in Android. It’s quite easy to change that Android implementation into JavaFX! The tutorial is getting quite old but I had no problem following it and reaching my goal. [Read More]

Learning Through Tinkering

As presented @ Devoxx

All the references I made in the presentation are in this post, as well as links to some code repositories to get you started! Slides Slides available as PDF Video Technical Content Game Engine (update/draw-loop) For the game engine I followed a blog from James Cho. It is an amazing step-by-step guide to build a game engine in Android. It’s quite easy to change that Android implementation into JavaFX! The tutorial is getting quite old but I had no problem following it and reaching my goal. [Read More]

Learning Through Tinkering

As presented @ J-Spring

All the references I made in the presentation are in this post, as well as links to some code repositories to get you started! If you have any questions, contact me on Twitter, LinkedIn or anywhere else you might find me! Slides Slides available as PDF Video Technical Content Game Engine (update/draw-loop) For the game engine I followed a blog from James Cho. It is an amazing step-by-step guide to build a game engine in Android. [Read More]

Learning Through Tinkering

As presented @ Devnexus

All the references I made in the presentation are in this post, as well as links to some code repositories to get you started! Was fun to be with you in Atlanta, I’m truely humbled by all your reactions and great questions (Q/A on bottom of page for those we weren’t there). If you have any questions, contact me on Twitter, LinkedIn or anywhere else you might find me! Slides Slides available as PDF [Read More]